Gaming policy, tax norms need more calibration: FM
- Finance Minister said that the government is deliberating on the appropriate taxation and regulatory regime for the gaming industry which “requires a lot more calibration”.
- She added that foreign investments into the sector could be expected to materialise once the policy became clear.
- She was speaking to the Indian diaspora in South Korea during her visit for the Asian Development Bank’s annual meeting.
Key highlights from speech of FM
- It was acknowledged that India still didn’t have a coherent policy on gaming even as some States had drafted their own policies.
- The Centre is looking at it through the GST Council which has had a lot of discussion, because that is going to be an indirect tax.
Online Gaming in India
- The country is the biggest market for fantasy sports globally, with over 13 crore users playing across over 200 platforms.
- The government noted that the number of people involved in playing online rummy are on rise.
- India mainly puts the games into two broad categories to differentiate them.
- The two categories are that the game is either a Game of Chance or a Game of Skill.
- Game of chance (Gambling): Games of chance are all those games that are played randomly.
- These games are based on luck.
- A person can play these games without prior knowledge or understanding.
- For instance, dice games, picking a number, etc.
- Such games are considered illegal in India.
- Game of skill (Gaming): Games of skill are all those games that are played based on a person’s prior knowledge or experience of the game.
- A person will require skills such as analytical decision-making, logical thinking, capability, etc.
- Some games might also require some initial training to win.
- Such games are considered legal by most of the Indian states.
- Game of chance (Gambling): Games of chance are all those games that are played randomly.
Prelims take away
- GST council
- Direct and indirect taxes